# Abstract Glassy Shader

> This new shader replaces the fractal landscape with a dynamic, 2D scene featuring glowing, morphing geometric shapes. It uses SDFs to define the shapes and a simple raymarching-like technique to render them with soft, glowing outlines.

- Author: [Dhileep Kumar GM](https://21st.dev/@dhileepkumargm)
- License: no-license
- Tags: Glow, Gooey, WebGL, 2D Shader, Shader Background
- Live preview: https://21st.dev/@dhileepkumargm/components/abstract-glassy-shader

## Install

```bash
npx shadcn@latest add "https://21st.dev/r/dhileepkumargm/abstract-glassy-shader?api_key=$API_KEY_21ST"
```

Requires a 21st API key (generate one at https://21st.dev/mcp) passed as `API_KEY_21ST`. Free accounts get a limited number of installs per day; unlimited on a paid plan — see https://21st.dev/pricing.

Full component directory: https://21st.dev/llms.txt · More like this: https://21st.dev/community/components/s/glow.md
