# Air Painting

> Wipe frost from a GPU-rendered glass surface by dragging across it. A persistent compute-shader mask reveals the scene beneath without requiring camera access.

- Author: [VGPU](https://21st.dev/@vgpu)
- Library: VGPU
- License: MIT
- Tags: Glassmorphism, Interactive, Shader
- Live preview: https://21st.dev/@vgpu/components/air-painting

## Install

```bash
npx shadcn@latest add "https://21st.dev/r/vgpu/air-painting?api_key=$API_KEY_21ST"
```

Requires a 21st API key (generate one at https://21st.dev/mcp) passed as `API_KEY_21ST`. Free accounts get a limited number of installs per day; unlimited on a paid plan — see https://21st.dev/pricing.

Full component directory: https://21st.dev/llms.txt · More like this: https://21st.dev/community/components/s/glassmorphism.md
