# WGSL in three.js

> Author a procedural lava material as plain WGSL modules and wire them into a three.js node material — twelve surface slots, all driven from shader source.

- Author: [VGPU](https://21st.dev/@vgpu)
- Library: VGPU
- License: MIT
- Tags: 3D, Shader
- Live preview: https://21st.dev/@vgpu/components/three-tsl

## Install

```bash
npx shadcn@latest add "https://21st.dev/r/vgpu/three-tsl?api_key=$API_KEY_21ST"
```

Requires a 21st API key (generate one at https://21st.dev/mcp) passed as `API_KEY_21ST`. Free accounts get a limited number of installs per day; unlimited on a paid plan — see https://21st.dev/pricing.

Full component directory: https://21st.dev/llms.txt · More like this: https://21st.dev/community/components/s/3d.md
