Components
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This new shader replaces the fractal landscape with a dynamic, 2D scene featuring glowing, morphing geometric shapes. It uses SDFs to define the shapes and a simple raymarching-like technique to render them with soft, glowing outlines.
@dhiluxui
npx shadcn@latest add https://21st.dev/r/dhileepkumargm/abstract-glassy-shaderimport{ ShaderComponent } from "@/components/ui/abstract-glassy-shader";
export default function DemoOne() {
return <ShaderComponent/> ;
}