Components
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component renders a dynamic, flowing energy effect using WebGL shaders. I've integrated a sleek UI control panel that allows you to manipulate the shader's parameters in real-time. You can adjust the Hue, Speed, Intensity, and Complexity (noise layers) to customize the visual output.
@dhiluxui
npx shadcn@latest add https://21st.dev/r/dhileepkumargm/interactive-shaderimport ShaderComponent from "@/components/ui/interactive-shader";
export default function DemoOne() {
return <ShaderComponent />;
}